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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 108.201.195.72:28015 Online checked 9m ago

WhatTheDogDoin?

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#16,709
762 places up
Last wipe
373d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0000:0002:0005:0007:0009:00

Hourly average and peak, UTC.

Server performance

05010015020022:0000:0002:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average420/425−9−2.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average250/250−21−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average172/200+22+14.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average151/250−93−38.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−19−41.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average220/250+16+7.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on WhatTheDogDoin??

No gather rate is given in the name of WhatTheDogDoin?. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on WhatTheDogDoin??

The map on WhatTheDogDoin? is procedural, size 4,000, with seed 1234, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of WhatTheDogDoin??

In the top 72% of all ranked servers, WhatTheDogDoin? is #15,947 on player hours over the last seven days.

How full is WhatTheDogDoin??

0 of 10 slots on WhatTheDogDoin? are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does WhatTheDogDoin? schedule its wipes?

The record holds too few of WhatTheDogDoin?'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 373 days 12 hours old.

Server Info

Where can WhatTheDogDoin? be found?

Its region code is ca1, but WhatTheDogDoin? publishes no region. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 108.201.195.72:28015 is its address.

How is the performance on WhatTheDogDoin??

Average server fps for the last 48 hours is 173; the floor was 158. The entity count reached 103,990, covering buildings, deployables and all else in the world. The memory ceiling reached 1,741 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is WhatTheDogDoin? running?

The build is Rust network protocol 2602 and build 133099 on Windows, running on WhatTheDogDoin?. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is WhatTheDogDoin? and is it currently online?

The server is live: WhatTheDogDoin? is online. The reported uptime puts its last restart at about 10 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on WhatTheDogDoin??

Published by WhatTheDogDoin? for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2602 (Protocol): To join, your game needs protocol 2602; cs133099 (Build): Game build: 133099; ptrak (Networking): The standard network layer, RakNet; $rca1 (Region code): ca1 is the region code. The tags also carry its current players, queue and world creation time; this page shows them at the top.

WhatTheDogDoin? appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, WhatTheDogDoin? matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to WhatTheDogDoin??

Type client.connect 108.201.195.72:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rca1,v2602,gmrust,cs133099,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2602
Protocol To join, your game needs protocol 2602.
cs133099
Build Game build: 133099.
ptrak
Networking The standard network layer, RakNet.
$rca1
Region code ca1 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.