Our Private Server
Key statistics
the figures behind the quote- Players now
- 1/ 4 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,059 no region published
- Rank · 7d ago
- #7,006 ▼6053 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 434/450 | ▼−43−9.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 216/225 | ▼−57−21.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 428/450 | ▼−12−2.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 369/450 | ▲+28+8.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Our Private Server?
The name of Our Private Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Our Private Server?
Our Private Server uses a procedural map, which the game generates.
Population
What position does Our Private Server hold in the server rankings?
In the top – of all ranked servers, Our Private Server is #13,059 on player hours over the last seven days.
How many players does Our Private Server have?
Right now, Our Private Server is offline; the last sighting was 24 days 12 hours ago.
Wipe Schedule
When does Our Private Server schedule its wipes?
No rhythm can be told for Our Private Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 days 19 hours old.
Server Details
What is the server location for Our Private Server?
For Our Private Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 108.250.50.19:28015 is its address.
Our Private Server is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Linux, running on Our Private Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Our Private Server?
No response from Our Private Server. It was last seen 24 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
How should you interpret the tags on Our Private Server?
These tags are published by Our Private Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Our Private Server?
The following Rust Analytics lists feature Our Private Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Our Private Server?
The console route: start Rust, press F1, enter client.connect 108.250.50.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.