Home LAN PvE
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #13,860 ▼2100 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 306/325 | ▼−55−15.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 166/225 | ▼−47−21.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 195/250 | ▲+31+19.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 178/200 | ▼−38−17.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−9−22.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 175/175 | ▼−7−3.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Home LAN PvE?
The name of Home LAN PvE carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Home LAN PvE?
A procedural map runs on Home LAN PvE, created by the game.
Activity
What is the rank of Home LAN PvE?
For the last seven days, Home LAN PvE holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How many players does Home LAN PvE have?
0 of 8 slots on Home LAN PvE are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does Home LAN PvE wipe?
The record holds too few of Home LAN PvE's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 15 hours old.
Server Overview
Where can Home LAN PvE be found?
No region is published by Home LAN PvE. Rust Analytics reports the location a server claims, not the machine's actual location. 108.45.40.223:28015 is its address.
Home LAN PvE is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Home LAN PvE runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Home LAN PvE and is it currently online?
Online at this moment: Home LAN PvE. 7 full days have passed with 100% uptime, 168 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Home LAN PvE?
Published by Home LAN PvE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Home LAN PvE?
On Rust Analytics, Home LAN PvE matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Home LAN PvE?
Type client.connect 108.45.40.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.