Skip to the page
RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 108.51.105.239:28015 Offline checked 16d ago

SeRver

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,544
top 61%
Rank · 7d ago
#8,423
6121 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average460/425−30−6.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average268/250−40−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average157/200+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average206/250−91−30.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average232/250−12−4.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SeRver?

The name of SeRver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on SeRver?

A procedural map runs on SeRver, created by the game.

Player Count

What is the rank of SeRver?

For the last seven days, SeRver holds rank #14,544 on player hours, in the top 61% of all ranked servers.

What is the population on SeRver?

Right now, SeRver is offline; the last sighting was 16 days 17 hours ago.

Wipe Frequency

When does SeRver schedule its wipes?

The record holds too few of SeRver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 19 hours.

Server Overview

What is the location of SeRver?

No region is published by SeRver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 108.51.105.239:28015.

SeRver runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on SeRver. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of SeRver?

No response from SeRver. It was last seen 16 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

How should you interpret the tags on SeRver?

These tags are published by SeRver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SeRver show up in Rust Analytics lists and filters?

On Rust Analytics, SeRver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join SeRver?

Type client.connect 108.51.105.239:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.