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RUST ANALYTICS
LIVE66,722PLY11,613SRV
QUOTE 108.61.100.42:28016 Online checked 11m ago

Chiraq Rust

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
#16,709
790 places up
Last wipe
179d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 2086201
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average538/575−22−4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average345/375−45−11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average305/325−91−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average294/375+16+5.8%

Quick answers

from the figures on this page

Rules & Settings

How is Chiraq Rust configured in terms of rules and settings?

No gather rate appears in the name of Chiraq Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Chiraq Rust?

The map on Chiraq Rust is procedural, size 6,000, with seed 2086201, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Chiraq Rust?

For the last seven days, Chiraq Rust holds rank #15,919 on player hours, in the top 72% of all ranked servers.

How full is Chiraq Rust?

On Chiraq Rust, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does Chiraq Rust wipe?

The record holds too few of Chiraq Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 179 days 23 hours ago the current world was created.

Server Overview

What is the server location for Chiraq Rust?

Its region code is ca1, but Chiraq Rust publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 108.61.100.42:28016 is its address.

Is Chiraq Rust performing well?

The last 48 hours average 54 server fps, the low being 42. At its peak it held 203,555 entities: buildings, deployables and the rest of the world. Up to 6,745 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is Chiraq Rust running?

The version in use at Chiraq Rust: Rust network protocol 2623 and build 148916, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Chiraq Rust up, and how consistent is its uptime?

Online at this moment: Chiraq Rust. The reported uptime puts its last restart at about 8 days 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Chiraq Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): To join, your game needs protocol 2623; cs148916 (Build): It runs build 148916; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rca1 (Region code): ca1 is the region code, which Chiraq Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Chiraq Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Chiraq Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Chiraq Rust?

The console route: start Rust, press F1, enter client.connect 108.61.100.42:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2623
Protocol To join, your game needs protocol 2623.
cs148916
Build It runs build 148916.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rca1
Region code ca1 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.