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RUST ANALYTICS
LIVE64,559PLY11,595SRV
QUOTE 108.73.93.241:28021 Offline checked 8d ago

Knucklehead Rust | Test Server

moddedoxide
Players · last
0/ 80
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,950
top 71%
Rank · 7d ago
#16,839
889 places up
Last wipe
119d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4400
Procedural Map · seed 187800855
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average67/250−16−18.9%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average65/100+6+10.5%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average20/200+0+1.7%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average1/50−1−58.6%
5MAD RUSTgroups of 5 · weekly · 2 on average3/200+0−10.0%
6【辐射国度】月清养老服EA · groups of 6 · 2 on average2/150+0−4.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Knucklehead Rust | Test Server?

No gather rate is given in the name of Knucklehead Rust | Test Server. Group size is capped at 5 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Knucklehead Rust | Test Server?

A procedural map of size 4,400 with seed 187800855 runs on Knucklehead Rust | Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Knucklehead Rust | Test Server hold in the server rankings?

In the top 71% of all ranked servers, Knucklehead Rust | Test Server is #15,950 on player hours over the last seven days.

What is the population on Knucklehead Rust | Test Server?

At present, Knucklehead Rust | Test Server is offline; the last sighting was 8 days 11 hours ago.

Wipe Schedule

On what cycle does Knucklehead Rust | Test Server wipe?

No rhythm can be told for Knucklehead Rust | Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 119 days 18 hours ago the current world was created.

Server Overview

Where can Knucklehead Rust | Test Server be found?

There is no region published for Knucklehead Rust | Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.73.93.241:28021.

Knucklehead Rust | Test Server is on which Rust version?

The version in use at Knucklehead Rust | Test Server: Rust network protocol 2627 and build 154033, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Knucklehead Rust | Test Server and is it currently online?

No response from Knucklehead Rust | Test Server. It was last seen 8 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Knucklehead Rust | Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp80 (Max players): Capacity: 80 slots; ts5 (Group limit): 5 is the maximum team size; v2627 (Protocol): Your game must run protocol 2627 to connect; cs154033 (Build): Game build: 154033; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Knucklehead Rust | Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Knucklehead Rust | Test Server?

These Rust Analytics lists include Knucklehead Rust | Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join Knucklehead Rust | Test Server?

Type client.connect 108.73.93.241:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/fvGp8rYpxt.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp80
Max players Capacity: 80 slots.
ts5
Group limit 5 is the maximum team size.
v2627
Protocol Your game must run protocol 2627 to connect.
cs154033
Build Game build: 154033.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.