Knucklehead Rust | Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 80 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,950 top 71%
- Rank · 7d ago
- #16,839 ▲889 places up
- Last wipe
- 119d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4400 Procedural Map · seed 187800855
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average | 67/250 | ▼−16−18.9% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average | 65/100 | ▲+6+10.5% | |
| 3 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 20/200 | ▪+0+1.7% | |
| 4 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 1/50 | ▼−1−58.6% | |
| 5 | MAD RUSTgroups of 5 · weekly · 2 on average | 3/200 | ▪+0−10.0% | |
| 6 | 【辐射国度】月清养老服EA · groups of 6 · 2 on average | 2/150 | ▪+0−4.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Knucklehead Rust | Test Server?
No gather rate is given in the name of Knucklehead Rust | Test Server. Group size is capped at 5 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on Knucklehead Rust | Test Server?
A procedural map of size 4,400 with seed 187800855 runs on Knucklehead Rust | Test Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does Knucklehead Rust | Test Server hold in the server rankings?
In the top 71% of all ranked servers, Knucklehead Rust | Test Server is #15,950 on player hours over the last seven days.
What is the population on Knucklehead Rust | Test Server?
At present, Knucklehead Rust | Test Server is offline; the last sighting was 8 days 11 hours ago.
Wipe Schedule
On what cycle does Knucklehead Rust | Test Server wipe?
No rhythm can be told for Knucklehead Rust | Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 119 days 18 hours ago the current world was created.
Server Overview
Where can Knucklehead Rust | Test Server be found?
There is no region published for Knucklehead Rust | Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.73.93.241:28021.
Knucklehead Rust | Test Server is on which Rust version?
The version in use at Knucklehead Rust | Test Server: Rust network protocol 2627 and build 154033, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Knucklehead Rust | Test Server and is it currently online?
No response from Knucklehead Rust | Test Server. It was last seen 8 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Knucklehead Rust | Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp80 (Max players): Capacity: 80 slots; ts5 (Group limit): 5 is the maximum team size; v2627 (Protocol): Your game must run protocol 2627 to connect; cs154033 (Build): Game build: 154033; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Knucklehead Rust | Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Knucklehead Rust | Test Server?
These Rust Analytics lists include Knucklehead Rust | Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Knucklehead Rust | Test Server?
Type client.connect 108.73.93.241:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/fvGp8rYpxt.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z
Game
gmrust
mp80
ts5
v2627
cs154033
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.