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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 108.74.19.235:29058 Online checked 11m ago

BattleGrounds Testing 2

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average275/250−46−14.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average159/200−20−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average156/200−26−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−17−44.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average126/150−42−25.0%

Quick answers

from the figures on this page

Server Rules

How is BattleGrounds Testing 2 configured in terms of rules and settings?

No gather rate appears in the name of BattleGrounds Testing 2. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Player Count

What position does BattleGrounds Testing 2 hold in the server rankings?

For the last seven days, BattleGrounds Testing 2 holds rank #15,966 on player hours, in the top 72% of all ranked servers.

How many players does BattleGrounds Testing 2 have?

0 of 10 slots on BattleGrounds Testing 2 are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at BattleGrounds Testing 2?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does BattleGrounds Testing 2 wipe?

The record holds too few of BattleGrounds Testing 2's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was created.

Server Details

What is the server location for BattleGrounds Testing 2?

No region is published by BattleGrounds Testing 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.74.19.235:29058.

BattleGrounds Testing 2 is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on BattleGrounds Testing 2. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of BattleGrounds Testing 2?

Online at this moment: BattleGrounds Testing 2. The last 7 full days give 32% uptime, 53 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on BattleGrounds Testing 2?

These tags are published by BattleGrounds Testing 2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature BattleGrounds Testing 2?

The following Rust Analytics lists feature BattleGrounds Testing 2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to BattleGrounds Testing 2?

Type client.connect 108.74.19.235:29058 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.