BattleGrounds Testing 2
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 72%
- Rank · 7d ago
- #16,709 ▲743 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:20 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 275/250 | ▼−46−14.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/200 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 215/250 | ▲+38+21.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 156/200 | ▼−26−14.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−17−44.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 126/150 | ▼−42−25.0% |
Quick answers
from the figures on this pageServer Rules
How is BattleGrounds Testing 2 configured in terms of rules and settings?
No gather rate appears in the name of BattleGrounds Testing 2. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Player Count
What position does BattleGrounds Testing 2 hold in the server rankings?
For the last seven days, BattleGrounds Testing 2 holds rank #15,966 on player hours, in the top 72% of all ranked servers.
How many players does BattleGrounds Testing 2 have?
0 of 10 slots on BattleGrounds Testing 2 are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
What happens on wipe day at BattleGrounds Testing 2?
An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does BattleGrounds Testing 2 wipe?
The record holds too few of BattleGrounds Testing 2's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was created.
Server Details
What is the server location for BattleGrounds Testing 2?
No region is published by BattleGrounds Testing 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 108.74.19.235:29058.
BattleGrounds Testing 2 is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on BattleGrounds Testing 2. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of BattleGrounds Testing 2?
Online at this moment: BattleGrounds Testing 2. The last 7 full days give 32% uptime, 53 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on BattleGrounds Testing 2?
These tags are published by BattleGrounds Testing 2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature BattleGrounds Testing 2?
The following Rust Analytics lists feature BattleGrounds Testing 2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to BattleGrounds Testing 2?
Type client.connect 108.74.19.235:29058 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.