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RUST ANALYTICS
LIVE39,670PLY11,453SRV
QUOTE 109.111.170.145:28015 Online checked 7m ago

142# NEEDFORCRAFT HiTech 02.10

biweekly wipes vanillamoddedoxide
Players · last
0/ 99
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 99
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,736
top 30%
Rank · 7d ago
#8,848
2112 places up
Last wipe
11d ago
biweekly schedule
Next wipe
2d 6h
Fri 16 Oct, 15:13 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
3500
Procedural Map · seed 144685674
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 15:13 UTCin 2d 6h

Its biweekly schedule tag · low confidence

usual gap
7.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 2d 6hFri 16 Oct, 15:13 UTC
  2. 16d 6hFri 30 Oct, 15:13 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 30d 6hFri 13 Nov, 15:13 UTC
  5. 44d 6hFri 27 Nov, 15:13 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:13 UTC11d ago 1 – running 0
Thu 1 Oct, 17:47 UTC FW12d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC25d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average7/100−2−24.3%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average2/200+0−7.7%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average2/100−1−27.3%
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average2/125+0−4.0%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average4/200+1+45.5%
6Lumber BoyzNA · groups of 8+ · biweekly · 4 on average0/50−1

Quick answers

from the figures on this page

Rules & Settings

How is 142# NEEDFORCRAFT HiTech 02.10 configured in terms of rules and settings?

The name of 142# NEEDFORCRAFT HiTech 02.10 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 142# NEEDFORCRAFT HiTech 02.10?

The map on 142# NEEDFORCRAFT HiTech 02.10 is procedural, size 3,500, with seed 144685674, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does 142# NEEDFORCRAFT HiTech 02.10 sit in the rankings?

For the last seven days, 142# NEEDFORCRAFT HiTech 02.10 holds rank #6,736 on player hours, in the top 30% of all ranked servers.

What is the population on 142# NEEDFORCRAFT HiTech 02.10?

On 142# NEEDFORCRAFT HiTech 02.10, 0 players are in now, out of 99 slots. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How does 142# NEEDFORCRAFT HiTech 02.10 handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 2 when it did not hold.

When does 142# NEEDFORCRAFT HiTech 02.10 schedule its wipes?

The prediction follows the tag because too few of 142# NEEDFORCRAFT HiTech 02.10's wipes are on record to confirm its schedule. On Friday 16 October at 15:13 UTC the next wipe is due. Its world now is 11 days 17 hours old. Its tags carry a wipe schedule of every two weeks.

Server Info

Where can 142# NEEDFORCRAFT HiTech 02.10 be found?

For 142# NEEDFORCRAFT HiTech 02.10, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 109.111.170.145:28015.

Is 142# NEEDFORCRAFT HiTech 02.10 performing well?

The last 48 hours average 91 server fps, the low being 29. At its peak it held 67,804 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,724 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is 142# NEEDFORCRAFT HiTech 02.10 running?

Rust network protocol 2634 and build 167781 on Windows is what 142# NEEDFORCRAFT HiTech 02.10 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 142# NEEDFORCRAFT HiTech 02.10 up, and how consistent is its uptime?

142# NEEDFORCRAFT HiTech 02.10 is up. It is taking players now. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on 142# NEEDFORCRAFT HiTech 02.10?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp99 (Max players): It holds 99 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which 142# NEEDFORCRAFT HiTech 02.10 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 142# NEEDFORCRAFT HiTech 02.10?

These Rust Analytics lists include 142# NEEDFORCRAFT HiTech 02.10: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

How can I connect to 142# NEEDFORCRAFT HiTech 02.10?

Type client.connect 109.111.170.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://m.vk.com/needforcraftru.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp99
Max players It holds 99 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.