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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 109.149.83.136:28015 Offline checked 29d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,021
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 12:41 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average404/450+54+15.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average407/475+124+43.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average287/300−103−26.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average385/425+111+40.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average307/425+34+12.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on LinuxGSM?

No gather rate appears in the name of LinuxGSM. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Player Count

Where does LinuxGSM sit in the rankings?

For the last seven days, LinuxGSM holds rank #15,021 on player hours, in the top – of all ranked servers.

How many players does LinuxGSM have?

Right now, LinuxGSM is offline; the last sighting was 29 days 6 hours ago.

Wipe Cycle

What can you expect on wipe day for LinuxGSM?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does LinuxGSM wipe?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 7 hours.

Server Details

What is the location of LinuxGSM?

No region is published by LinuxGSM. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 109.149.83.136:28015.

LinuxGSM runs which version of Rust?

Rust network protocol 2633 and build 162929 on Linux is what LinuxGSM runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is LinuxGSM and is it currently online?

Offline at this moment: LinuxGSM. Last seen 29 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on LinuxGSM?

Published by LinuxGSM for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LinuxGSM show up in Rust Analytics lists and filters?

These Rust Analytics lists include LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to LinuxGSM?

The console route: start Rust, press F1, enter client.connect 109.149.83.136:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.