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RUST ANALYTICS
LIVE72,805PLY11,636SRV
QUOTE 109.169.200.67:28015 Offline checked 22h ago

ServerName

Players · last
1/ 5
+0+0.0%24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#12,112
top 54%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+8+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average376/400−48−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200−17−9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average335/375−80−19.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−32−40.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/400+11+3.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServerName?

The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Population

What is the rank of ServerName?

For the last seven days, ServerName holds rank #12,112 on player hours, in the top 54% of all ranked servers.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 22 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

Wipe Frequency

On what cycle does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 hours.

Server Details

What is the location of ServerName?

For ServerName, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.169.200.67:28015 is its address.

ServerName is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ServerName?

ServerName is down. The last time we saw it was 22 hours ago. First sighting by Rust Analytics: 13 October 2026.

Tags & Filters

How should you interpret the tags on ServerName?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to ServerName?

The console route: start Rust, press F1, enter client.connect 109.169.200.67:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.