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RUST ANALYTICS
LIVE78,140PLY11,662SRV
QUOTE 109.182.193.235:28015 Offline checked 31d ago

Bor55's Rust server

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average583/600+31+5.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average439/475+15+3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average150/200−26−15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average329/375−86−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−31−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average306/400−3−0.9%

Quick answers

from the figures on this page

Rules & Settings

How is Bor55's Rust server configured in terms of rules and settings?

The name of Bor55's Rust server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Bor55's Rust server?

Bor55's Rust server uses a procedural map, which the game generates.

Activity

How many players does Bor55's Rust server have?

Right now, Bor55's Rust server is offline; the last sighting was 31 days 9 hours ago.

Wipe Schedule

When does Bor55's Rust server schedule its wipes?

No rhythm can be told for Bor55's Rust server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 40 days 16 hours ago the current world was created.

Server Info

What is the server location for Bor55's Rust server?

No region is published by Bor55's Rust server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 109.182.193.235:28015.

Bor55's Rust server runs which version of Rust?

The version in use at Bor55's Rust server: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Bor55's Rust server and is it currently online?

Bor55's Rust server is down. The last time we saw it was 31 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Bor55's Rust server?

These tags are published by Bor55's Rust server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Bor55's Rust server show up in Rust Analytics lists and filters?

On Rust Analytics, Bor55's Rust server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Bor55's Rust server?

The console route: start Rust, press F1, enter client.connect 109.182.193.235:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.