ccdray staging test
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,413 top 69%
- Rank · 7d ago
- #15,238 ▼1175 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:55 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 531/575 | ▲+10+2.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 451/500 | ▼−26−5.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/250 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 439/475 | ▼−1−0.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 39/250 | ▼−31−44.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 368/450 | ▲+28+8.1% |
Quick answers
from the figures on this pageServer Rules
How is ccdray staging test configured in terms of rules and settings?
No gather rate is given in the name of ccdray staging test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on ccdray staging test?
The game generates the procedural map on ccdray staging test.
Population
What is the rank of ccdray staging test?
For the last seven days, ccdray staging test holds rank #16,413 on player hours, in the top 69% of all ranked servers.
What is the population on ccdray staging test?
At present, ccdray staging test is offline; the last sighting was 13 days 2 hours ago.
Wipe Cycle
How does ccdray staging test handle wipe day?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what cycle does ccdray staging test wipe?
The record holds too few of ccdray staging test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 7 hours ago the current world was created.
Server Overview
What is the server location for ccdray staging test?
For ccdray staging test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.192.68.108:28015 is its address.
ccdray staging test runs which version of Rust?
The version in use at ccdray staging test: Rust network protocol 2634 and build 166465, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is ccdray staging test and is it currently online?
No response from ccdray staging test. It was last seen 13 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ccdray staging test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166465 (Build): It runs build 166465; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ccdray staging test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does ccdray staging test show up in Rust Analytics lists and filters?
On Rust Analytics, ccdray staging test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join ccdray staging test?
The console route: start Rust, press F1, enter client.connect 109.192.68.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust
mp8
ts8
v2634
cs166465
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.