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RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 109.198.237.243:28015 Offline checked 10d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#10,496
5471 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average467/550+80+20.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average391/475+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average287/275−7−2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/450−45−12.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average355/450+58+19.6%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Population

Where does My Server Name sit in the rankings?

In the top 71% of all ranked servers, My Server Name is #15,967 on player hours over the last seven days.

How many players does My Server Name have?

At present, My Server Name is offline; the last sighting was 10 days 2 hours ago.

Wipe Cycle

How often does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 11 hours old.

Server Overview

What is the server location for My Server Name?

For My Server Name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.198.237.243:28015.

My Server Name runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 10 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Server Name appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 109.198.237.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.