Local Monument Practice - STAGING
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,824 top 63%
- Rank · 7d ago
- #13,212 ▼1612 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 274/250 | ▼−47−14.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/200 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 152/200 | ▼−30−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−19−49.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 117/150 | ▼−51−30.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Monument Practice - STAGING?
No gather rate appears in the name of Local Monument Practice - STAGING. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Local Monument Practice - STAGING?
Local Monument Practice - STAGING uses a procedural map, which the game generates.
Activity
What position does Local Monument Practice - STAGING hold in the server rankings?
For the last seven days, Local Monument Practice - STAGING holds rank #14,824 on player hours, in the top 63% of all ranked servers.
How full is Local Monument Practice - STAGING?
At present, Local Monument Practice - STAGING is offline; the last sighting was 12 days 14 hours ago.
Wipe Schedule
When does Local Monument Practice - STAGING schedule its wipes?
There are too few wipes on record for Local Monument Practice - STAGING to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 15 hours.
Server Details
What is the server location for Local Monument Practice - STAGING?
No region is published by Local Monument Practice - STAGING. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.228.67.106:28015 is its address.
Local Monument Practice - STAGING runs which version of Rust?
Rust network protocol 2634 and build 166493 on Windows is what Local Monument Practice - STAGING runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Local Monument Practice - STAGING?
No response from Local Monument Practice - STAGING. It was last seen 12 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Tags & Filters
How should you interpret the tags on Local Monument Practice - STAGING?
Published by Local Monument Practice - STAGING for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166493 (Build): It runs build 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Local Monument Practice - STAGING?
The following Rust Analytics lists feature Local Monument Practice - STAGING: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Local Monument Practice - STAGING?
The console route: start Rust, press F1, enter client.connect 109.228.67.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8
Game
gmrust
mp1
ts8
v2634
cs166493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.