BunnieBee's
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- #16,709 ▲796 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6738
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 2/233 | ▲+1+60.0% | |
| 2 | [RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average | 3/200 | ▪+0+2.9% | |
| 3 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average | 3/100 | ▲+1+50.0% | |
| 4 | [EA] Softcore 1quad · monthly · 117 on average | 96/350 | ▲+9+10.7% | |
| 5 | [EU] Facepunch Softcore 1EU · quad · monthly · 99 on average | 153/400 | ▼−41−21.2% | |
| 6 | Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average | 35/150 | ▲+2+7.7% |
Quick answers
from the figures on this pageMap and Rules
How is BunnieBee's configured in terms of rules and settings?
The name of BunnieBee's carries no gather rate. The group limit is 4 players, set via quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on BunnieBee's?
BunnieBee's uses a procedural map of size 3,500 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does BunnieBee's sit in the rankings?
For the last seven days, BunnieBee's holds rank #15,913 on player hours, in the top 72% of all ranked servers. Among servers in quad, it stands at #629.
What is the population on BunnieBee's?
0 of 20 slots on BunnieBee's are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does BunnieBee's wipe?
The record holds too few of BunnieBee's's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 18 hours.
Server Overview
What is the location of BunnieBee's?
No region is published by BunnieBee's. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 109.230.243.207:11500 is its address.
What is the performance like on BunnieBee's?
Server fps over the last 48 hours: 10 on average, 9 at the lowest. 65,720 entities is the maximum carried: buildings, deployables and everything else. Up to 1,994 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is BunnieBee's running?
The version in use at BunnieBee's: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of BunnieBee's?
Online at this moment: BunnieBee's. Its own uptime figure dates the last restart to roughly 6 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Server Tags
How should you interpret the tags on BunnieBee's?
These tags are published by BunnieBee's and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature BunnieBee's?
On Rust Analytics, BunnieBee's matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How to Join
How can I connect to BunnieBee's?
The console route: start Rust, press F1, enter client.connect 109.230.243.207:11500. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp20
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
