Skip to the page
RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 109.252.56.141:28015 Offline checked 8d ago

TEST

teams off hardcore
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,798
top 61%
Rank · 7d ago
#12,789
1009 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 14 on average7/200+1+25.4%
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average5/400+1+17.6%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average9/400+4+71.4%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average4/75+1+37.1%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average2/100−2−52.9%
6RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 4 on average3/50−1−26.5%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

No gather rate is given in the name of TEST. A group limit is not published. It runs hardcore, Facepunch's hardest mode. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on TEST?

TEST uses a procedural map, which the game generates.

Player Count

Where does TEST sit in the rankings?

For the last seven days, TEST holds rank #13,798 on player hours, in the top 61% of all ranked servers.

How many players does TEST have?

At present, TEST is offline; the last sighting was 8 days 14 hours ago.

Wipe Cycle

On what cycle does TEST wipe?

The record holds too few of TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.

Server Overview

What is the server location for TEST?

No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.252.56.141:28015.

What Rust version is TEST running?

The version in use at TEST: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of TEST?

No response from TEST. It was last seen 8 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on TEST?

Published by TEST for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TEST show up in Rust Analytics lists and filters?

On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 109.252.56.141:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players Capacity: 10 slots.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.