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RUST ANALYTICS
LIVE76,067PLY11,529SRV
QUOTE 109.62.193.227:28015 Offline checked 38m ago

Rust Training Server

Players · last
1/ 4
+124h
25% full
Day range 0 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 408 on average583/600+39+7.1%
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 408 on average128/200−62−32.7%
3Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 309 on average132/200−82−38.4%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 292 on average493/500−29−5.5%
5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 271 on average346/425−66−16.1%
6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 251 on average80/200−4−4.3%

Quick answers

from the figures on this page

Map and Rules

How is Rust Training Server configured in terms of rules and settings?

No gather rate appears in the name of Rust Training Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Training Server?

A procedural map runs on Rust Training Server, created by the game.

Population

What is the population on Rust Training Server?

Right now, Rust Training Server is offline; the last sighting was 38 minutes ago. At 15:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

On what cycle does Rust Training Server wipe?

The record holds too few of Rust Training Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 1 hours.

Server Info

What is the location of Rust Training Server?

No region is published by Rust Training Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 109.62.193.227:28015.

Rust Training Server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Rust Training Server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Training Server and is it currently online?

Rust Training Server is down. The last time we saw it was 38 minutes ago. First sighting by Rust Analytics: 21 October 2026.

Server Tags

What is the meaning of the tags on Rust Training Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Rust Training Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust Training Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Training Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to Rust Training Server?

The console route: start Rust, press F1, enter client.connect 109.62.193.227:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.