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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 109.68.112.181:28015 Offline checked 1d ago

PomidorSrv

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#14,386
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average486/475−71−12.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average270/275−91−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average131/200−25−15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average325/300+0−0.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average60/250+13+27.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average243/300−65−21.1%

Quick answers

from the figures on this page

Rules & Settings

How is PomidorSrv configured in terms of rules and settings?

No gather rate appears in the name of PomidorSrv. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on PomidorSrv?

A procedural map runs on PomidorSrv, created by the game.

Population

What is the rank of PomidorSrv?

For the last seven days, PomidorSrv holds rank #14,386 on player hours, in the top 65% of all ranked servers.

How full is PomidorSrv?

At present, PomidorSrv is offline; the last sighting was 41 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Wipe Cycle

On what cycle does PomidorSrv wipe?

There are too few wipes on record for PomidorSrv to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 41 hours ago the current world was created.

Server Details

What is the location of PomidorSrv?

There is no region published for PomidorSrv. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 109.68.112.181:28015 is its address.

PomidorSrv is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what PomidorSrv runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is PomidorSrv and is it currently online?

Offline at this moment: PomidorSrv. Last seen 41 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on PomidorSrv?

These tags are published by PomidorSrv and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

PomidorSrv appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include PomidorSrv: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to PomidorSrv?

The console route: start Rust, press F1, enter client.connect 109.68.112.181:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.