ACC
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,950 top 69% · #490 in EA
- Rank · 7d ago
- #16,539 ▲589 places up
- Last wipe
- 35d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 90% in EA, and #634 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [陈阳小草]PVE/萌新/休闲/省肝/养老/听歌EA · quad · monthly · 2 on average | 4/99 | ▼−2−29.4% | |
| 2 | [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average | 2/51 | ▼−2−46.7% | |
| 3 | [KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average | 3/50 | ▲+2+200.0% | |
| 4 | 【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑FriendlyEA · trio · monthly · 29 on average | 30/100 | ▼−7−19.5% | |
| 5 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 6 | Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 41 on average | 13/140 | ▼−2−13.3% |
Quick answers
from the figures on this pageRules & Settings
How is ACC configured in terms of rules and settings?
The name of ACC carries no gather rate. quad caps groups at 4 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on ACC?
ACC uses a procedural map, which the game generates.
Population
Where does ACC sit in the rankings?
In the top 69% of all ranked servers, ACC is #15,950 on player hours over the last seven days and #490 in Asia. In the quad group, it ranks #634.
What is the population on ACC?
At present, ACC is offline; the last sighting was 12 days 9 hours ago.
Wipe Cycle
On what cycle does ACC wipe?
Using the force wipe, ACC's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 35 days 22 hours old. Its tags list a wipe each month.
Server Info
What is the server location for ACC?
With the EA tag, ACC lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 110.40.187.34:28015.
ACC is on which Rust version?
The version in use at ACC: Rust network protocol 2633 and build 163407, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is ACC up, and how consistent is its uptime?
ACC is down. The last time we saw it was 12 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on ACC?
Published by ACC for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EA (East Asia): The server browser files it under East Asia. Also in the tags and at the top of this page: current players, queue and world creation time.
ACC appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature ACC: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Joining the Server
What is the process to join ACC?
The console route: start Rust, press F1, enter client.connect 110.40.187.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^m,EA,^p,gmvanilla,cs163407,ts4,^o^z
Game
gmvanilla
mp10
ts4
v2633
cs163407
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.