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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 110.42.55.147:40000 Online EA checked 10m ago

太初仙境PVE(官服倍率硬核生存)

moddedoxidepvesoftcore
Players · last
3/ 50
+1+84.6%24h
6% full
Day range 1 4
7-day avg 2 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
3/ 50
6% full
Change · 24h
+1
+84.6% from 2
7-day average
2
peak 4
Rank
#5,801
top 26% · #370 in EA
Rank · 7d ago
–
not ranked a week ago
Last wipe
17h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
33
player hours, last seven days
Map
4000
Procedural Map · seed 461791797
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123414:0017:0020:0000:0003:0006:00Wiped Wed 14 Oct, 14:14 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

Server fpsWipe
01020304014:0017:0020:0000:0003:0006:00Wiped Wed 14 Oct, 14:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct15 Oct

Top 26% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器EA · groups of 8+ · 55 on average55/123−1−1.2%
2生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 38 on average41/128+1+2.1%
3小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 30 on average38/100−10−20.8%
4小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average48/100+1+2.7%
5低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 21 on average21/200+1+3.7%
6鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on average17/200+0−1.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 太初仙境PVE(官服倍率硬核生存)?

No gather rate appears in the name of 太初仙境PVE(官服倍率硬核生存). The default group size of 8 players applies here. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on 太初仙境PVE(官服倍率硬核生存)?

太初仙境PVE(官服倍率硬核生存) uses a procedural map of size 4,000 with seed 461791797, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does 太初仙境PVE(官服倍率硬核生存) hold in the server rankings?

On seven-day player hours, 太初仙境PVE(官服倍率硬核生存) sits at #5,801, in the top 26% across ranked servers and #370 in Asia.

What is the population on 太初仙境PVE(官服倍率硬核生存)?

3 of 50 slots on 太初仙境PVE(官服倍率硬核生存) are filled right now. Average players over seven days: 2; peak: 4. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 4 players.

Wipe Schedule

How often does 太初仙境PVE(官服倍率硬核生存) wipe?

There are too few wipes on record for 太初仙境PVE(官服倍率硬核生存) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 17 hours.

Server Overview

What is the server location for 太初仙境PVE(官服倍率硬核生存)?

With the EA tag, 太初仙境PVE(官服倍率硬核生存) lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 110.42.55.147:40000 is its address.

What is the performance like on 太初仙境PVE(官服倍率硬核生存)?

The last 48 hours average 31 server fps, the low being 17. At its peak it held 97,225 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,604 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is 太初仙境PVE(官服倍率硬核生存) running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on 太初仙境PVE(官服倍率硬核生存). The protocol has to match for you to join, and Steam applies that update.

How reliable is 太初仙境PVE(官服倍率硬核生存) and is it currently online?

Online at this moment: 太初仙境PVE(官服倍率硬核生存). Its own uptime figure dates the last restart to roughly 14 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on 太初仙境PVE(官服倍率硬核生存)?

Published by 太初仙境PVE(官服倍率硬核生存) for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^s (Softcore): Softcore, per Facepunch: you keep some inventory on death; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 太初仙境PVE(官服倍率硬核生存) show up in Rust Analytics lists and filters?

These Rust Analytics lists include 太初仙境PVE(官服倍率硬核生存): Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to 太初仙境PVE(官服倍率硬核生存)?

The console route: start Rust, press F1, enter client.connect 110.42.55.147:40000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^s,EA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Difficulty

^s
Softcore Softcore, per Facepunch: you keep some inventory on death.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.