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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 111.166.120.133:28015 Offline checked 30d ago

222

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,104
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average548/600−3−0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average420/450−47−10.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average382/400−46−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average341/425+24+7.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 222?

The name of 222 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on 222?

222 uses a procedural map, which the game generates.

Player Count

What position does 222 hold in the server rankings?

In the top – of all ranked servers, 222 is #15,104 on player hours over the last seven days.

What is the population on 222?

At present, 222 is offline; the last sighting was 30 days 8 hours ago.

Wipe Frequency

When does 222 schedule its wipes?

There are too few wipes on record for 222 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 13 hours.

Server Info

Where can 222 be found?

No region is published by 222. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 111.166.120.133:28015.

222 runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what 222 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is 222 and is it currently online?

Offline at this moment: 222. Last seen 30 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

What is the meaning of the tags on 222?

These tags are published by 222 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 222?

These Rust Analytics lists include 222: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join 222?

Type client.connect 111.166.120.133:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.