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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 111.25.251.29:28015 Offline checked 31d ago

鎴戠殑鍗曚汉绉佹湇

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 203 on average128/200−71−35.8%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average22/200−18−44.8%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average64/200−33−34.1%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average20/415−28−58.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average12/100−8−40.7%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average46/250−2−4.7%

Quick answers

from the figures on this page

Rules & Settings

How is 鎴戠殑鍗曚汉绉佹湇 configured in terms of rules and settings?

The name of 鎴戠殑鍗曚汉绉佹湇 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on 鎴戠殑鍗曚汉绉佹湇?

鎴戠殑鍗曚汉绉佹湇 uses a procedural map, which the game generates.

Player Count

What is the population on 鎴戠殑鍗曚汉绉佹湇?

Right now, 鎴戠殑鍗曚汉绉佹湇 is offline; the last sighting was 31 days 1 hours ago.

Wipe Frequency

When does 鎴戠殑鍗曚汉绉佹湇 schedule its wipes?

No rhythm can be told for 鎴戠殑鍗曚汉绉佹湇 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 39 days 16 hours ago the current world was created.

Server Info

What is the location of 鎴戠殑鍗曚汉绉佹湇?

No region tag is published by 鎴戠殑鍗曚汉绉佹湇, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 111.25.251.29:28015 is its address.

鎴戠殑鍗曚汉绉佹湇 runs which version of Rust?

The build is Rust network protocol 2633 and build 162929 on Windows, running on 鎴戠殑鍗曚汉绉佹湇. Your game needs the same protocol to get in; Steam takes care of the update.

Is 鎴戠殑鍗曚汉绉佹湇 up, and how consistent is its uptime?

No response from 鎴戠殑鍗曚汉绉佹湇. It was last seen 31 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on 鎴戠殑鍗曚汉绉佹湇?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which 鎴戠殑鍗曚汉绉佹湇 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 鎴戠殑鍗曚汉绉佹湇?

The following Rust Analytics lists feature 鎴戠殑鍗曚汉绉佹湇: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to 鎴戠殑鍗曚汉绉佹湇?

The console route: start Rust, press F1, enter client.connect 111.25.251.29:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Game build: 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.