Skip to the page
RUST ANALYTICS
LIVE98,294PLY11,685SRV
QUOTE 112.207.105.222:28015 Offline checked 8d ago

Rust Dev 4x4 Map [No EAC]

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#13,520
2447 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:32 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average460/525−49−9.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average201/225−55−21.4%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average313/375−126−28.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average311/350−110−26.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1041/1075+998+2306.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average278/350−91−24.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Dev 4x4 Map [No EAC]?

No gather rate appears in the name of Rust Dev 4x4 Map [No EAC]. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust Dev 4x4 Map [No EAC]?

A procedural map runs on Rust Dev 4x4 Map [No EAC], created by the game.

Player Count

Where does Rust Dev 4x4 Map [No EAC] sit in the rankings?

In the top 71% of all ranked servers, Rust Dev 4x4 Map [No EAC] is #15,967 on player hours over the last seven days.

How many players does Rust Dev 4x4 Map [No EAC] have?

At present, Rust Dev 4x4 Map [No EAC] is offline; the last sighting was 8 days 19 hours ago.

Wipe Frequency

How does Rust Dev 4x4 Map [No EAC] handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Rust Dev 4x4 Map [No EAC] schedule its wipes?

The record holds too few of Rust Dev 4x4 Map [No EAC]'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 22 hours old.

Server Overview

What is the location of Rust Dev 4x4 Map [No EAC]?

For Rust Dev 4x4 Map [No EAC], no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 112.207.105.222:28015.

What Rust version is Rust Dev 4x4 Map [No EAC] running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Rust Dev 4x4 Map [No EAC]. Joining requires the same protocol on your game, which Steam updates.

Is Rust Dev 4x4 Map [No EAC] up, and how consistent is its uptime?

Rust Dev 4x4 Map [No EAC] is down. The last time we saw it was 8 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

What is the meaning of the tags on Rust Dev 4x4 Map [No EAC]?

These tags are published by Rust Dev 4x4 Map [No EAC] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Dev 4x4 Map [No EAC] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust Dev 4x4 Map [No EAC]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Rust Dev 4x4 Map [No EAC]?

The console route: start Rust, press F1, enter client.connect 112.207.105.222:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.