Staging Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,003 top 70%
- Rank · 7d ago
- #16,071 ▲68 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:39 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 481/525 | ▼−55−10.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 327/350 | ▼−33−9.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 152/200 | ▼−23−13.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 250/275 | ▼−96−27.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 270/325 | ▲+1+0.5% |
Quick answers
from the figures on this pageServer Rules
How is Staging Test Server configured in terms of rules and settings?
No gather rate is given in the name of Staging Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Staging Test Server?
The game generates the procedural map on Staging Test Server.
Population
What position does Staging Test Server hold in the server rankings?
For the last seven days, Staging Test Server holds rank #16,003 on player hours, in the top 70% of all ranked servers.
What is the population on Staging Test Server?
At present, Staging Test Server is offline; the last sighting was 11 days 1 hours ago.
Wipe Schedule
What happens on wipe day at Staging Test Server?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
When does Staging Test Server schedule its wipes?
There are too few wipes on record for Staging Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago the current world was created.
Server Details
What is the location of Staging Test Server?
There is no region published for Staging Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 112.213.227.27:28015 is its address.
Staging Test Server is on which Rust version?
The version in use at Staging Test Server: Rust network protocol 2634 and build 166493, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Staging Test Server?
Offline at this moment: Staging Test Server. Last seen 11 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.
Tags and Rankings
How should you interpret the tags on Staging Test Server?
These tags are published by Staging Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): It runs build 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Staging Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Staging Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Staging Test Server?
The console route: start Rust, press F1, enter client.connect 112.213.227.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8
Game
gmrust
mp10
ts8
v2634
cs166493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.