WindowsGSM - Server #2223
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,414 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 440/450 | ▼−37−7.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 217/225 | ▼−56−20.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 431/450 | ▼−9−2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 42/250 | ▼−28−40.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 355/450 | ▲+14+4.3% |
Quick answers
from the figures on this pageRules & Settings
How is WindowsGSM - Server #2223 configured in terms of rules and settings?
The name of WindowsGSM - Server #2223 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on WindowsGSM - Server #2223?
WindowsGSM - Server #2223 uses a procedural map, which the game generates.
Activity
What is the rank of WindowsGSM - Server #2223?
In the top – of all ranked servers, WindowsGSM - Server #2223 is #15,414 on player hours over the last seven days.
How many players does WindowsGSM - Server #2223 have?
Right now, WindowsGSM - Server #2223 is offline; the last sighting was 26 days 11 hours ago.
Wipe Cycle
On what cycle does WindowsGSM - Server #2223 wipe?
No rhythm can be told for WindowsGSM - Server #2223 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 13 hours old.
Server Info
What is the location of WindowsGSM - Server #2223?
There is no region published for WindowsGSM - Server #2223. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 112.213.231.105:28016 is its address.
WindowsGSM - Server #2223 runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what WindowsGSM - Server #2223 runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of WindowsGSM - Server #2223?
WindowsGSM - Server #2223 is down. The last time we saw it was 26 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
How should you interpret the tags on WindowsGSM - Server #2223?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which WindowsGSM - Server #2223 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
WindowsGSM - Server #2223 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include WindowsGSM - Server #2223: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to WindowsGSM - Server #2223?
The console route: start Rust, press F1, enter client.connect 112.213.231.105:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.