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RUST ANALYTICS
LIVE84,581PLY11,695SRV
QUOTE 112.213.231.105:28016 Offline checked 26d ago

WindowsGSM - Server #2223

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,414
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600+13+2.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average440/450−37−7.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average217/225−56−20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average431/450−9−2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average42/250−28−40.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average355/450+14+4.3%

Quick answers

from the figures on this page

Rules & Settings

How is WindowsGSM - Server #2223 configured in terms of rules and settings?

The name of WindowsGSM - Server #2223 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on WindowsGSM - Server #2223?

WindowsGSM - Server #2223 uses a procedural map, which the game generates.

Activity

What is the rank of WindowsGSM - Server #2223?

In the top – of all ranked servers, WindowsGSM - Server #2223 is #15,414 on player hours over the last seven days.

How many players does WindowsGSM - Server #2223 have?

Right now, WindowsGSM - Server #2223 is offline; the last sighting was 26 days 11 hours ago.

Wipe Cycle

On what cycle does WindowsGSM - Server #2223 wipe?

No rhythm can be told for WindowsGSM - Server #2223 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 13 hours old.

Server Info

What is the location of WindowsGSM - Server #2223?

There is no region published for WindowsGSM - Server #2223. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 112.213.231.105:28016 is its address.

WindowsGSM - Server #2223 runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what WindowsGSM - Server #2223 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of WindowsGSM - Server #2223?

WindowsGSM - Server #2223 is down. The last time we saw it was 26 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

How should you interpret the tags on WindowsGSM - Server #2223?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which WindowsGSM - Server #2223 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

WindowsGSM - Server #2223 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include WindowsGSM - Server #2223: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to WindowsGSM - Server #2223?

The console route: start Rust, press F1, enter client.connect 112.213.231.105:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.