srs
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,084 top 69% · #497 in EA
- Rank · 7d ago
- #15,420 ▼664 places down
- Last wipe
- 17d ago monthly schedule
- Next wipe
- 21d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 189 on average | 253/250 | ▼−6−2.3% | |
| 2 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 90 on average | 102/150 | ▼−26−20.2% | |
| 3 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 55 on average | 95/250 | ▲+4+5.0% | |
| 4 | [SEA] Facepunch 3EA · groups of 8+ · monthly · 29 on average | 32/250 | ▲+4+12.6% | |
| 5 | VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 12 on average | 13/100 | ▼−3−19.6% | |
| 6 | nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average | 9/200 | ▪+0+4.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on srs?
The name of srs carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on srs?
srs uses a procedural map, which the game generates.
Activity
What is the rank of srs?
In the top 69% of all ranked servers, srs is #16,084 on player hours over the last seven days and #497 in Asia.
How full is srs?
Right now, srs is offline; the last sighting was 13 days 19 hours ago.
Wipe Frequency
On what cycle does srs wipe?
The estimate for srs's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 17 days 22 hours ago the current world was created. The tags state monthly wipes.
Server Info
Where can srs be found?
The EA tag and Asia are what srs lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 112.23.179.167:28015 is its address.
What Rust version is srs running?
The version in use at srs: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is srs and is it currently online?
Offline at this moment: srs. Last seen 13 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on srs?
Published by srs for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; EA (East Asia): The browser places this server in East Asia. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature srs?
These Rust Analytics lists include srs: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What is the process to join srs?
Type client.connect 112.23.179.167:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.