TestServer
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,308 no region published
- Rank · 7d ago
- #10,020 ▼3288 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 305/325 | ▼−16−5.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/225 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 201/250 | ▲+24+13.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▼−13−34.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 159/175 | ▼−9−5.3% |
Quick answers
from the figures on this pageMap and Rules
How is TestServer configured in terms of rules and settings?
No gather rate appears in the name of TestServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on TestServer?
TestServer uses a procedural map, which the game generates.
Activity
What position does TestServer hold in the server rankings?
For the last seven days, TestServer holds rank #13,308 on player hours, in the top – of all ranked servers.
How many players does TestServer have?
At present, TestServer is offline; the last sighting was 24 days 4 hours ago.
Wipe Frequency
When does TestServer schedule its wipes?
No rhythm can be told for TestServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 9 hours.
Server Details
What is the location of TestServer?
There is no region published for TestServer. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 112.70.223.138:28015.
TestServer is on which Rust version?
Rust network protocol 2633 and build 162929 on Windows is what TestServer runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is TestServer and is it currently online?
Offline at this moment: TestServer. Last seen 24 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.
Tags and Rankings
How should you interpret the tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TestServer?
The following Rust Analytics lists feature TestServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join TestServer?
The console route: start Rust, press F1, enter client.connect 112.70.223.138:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.