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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 112.96.231.22:28015 Offline checked 30d ago

局域网Rust服(EAC开启)

Players · last
1/ 8
n/a24h
12% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 8
12% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 207 on average195/225+63+47.3%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average32/200−18−35.7%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average75/200+8+11.5%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average25/415−2−6.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average27/100+6+25.6%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average37/250+4+11.6%

Quick answers

from the figures on this page

Server Rules

How is 局域网Rust服(EAC开启) configured in terms of rules and settings?

The name of 局域网Rust服(EAC开启) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on 局域网Rust服(EAC开启)?

局域网Rust服(EAC开启) uses a procedural map, which the game generates.

Activity

How many players does 局域网Rust服(EAC开启) have?

At present, 局域网Rust服(EAC开启) is offline; the last sighting was 30 days 7 hours ago.

Wipe Schedule

On what cycle does 局域网Rust服(EAC开启) wipe?

The record holds too few of 局域网Rust服(EAC开启)'s wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 9 hours.

Server Info

What is the server location for 局域网Rust服(EAC开启)?

Its name points to Asia, but 局域网Rust服(EAC开启) publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 112.96.231.22:28015.

局域网Rust服(EAC开启) runs which version of Rust?

Rust network protocol 2633 and build 163794 on Linux is what 局域网Rust服(EAC开启) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is 局域网Rust服(EAC开启) and is it currently online?

No response from 局域网Rust服(EAC开启). It was last seen 30 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on 局域网Rust服(EAC开启)?

These tags are published by 局域网Rust服(EAC开启) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does 局域网Rust服(EAC开启) show up in Rust Analytics lists and filters?

These Rust Analytics lists include 局域网Rust服(EAC开启): Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join 局域网Rust服(EAC开启)?

The console route: start Rust, press F1, enter client.connect 112.96.231.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.