LHT
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,806 top 60% · #468 in EA
- Rank · 7d ago
- #10,189 ▼3617 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 11h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 204 on average | 125/200 | ▼−50−28.6% | |
| 2 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average | 66/200 | ▼−18−21.4% | |
| 3 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average | 46/250 | ▲+4+8.2% | |
| 4 | [SEA] Facepunch 3EA · groups of 8+ · monthly · 30 on average | 34/250 | ▲+6+23.6% | |
| 5 | VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average | 12/100 | ▲+6+102.8% | |
| 6 | nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average | 6/200 | ▲+1+20.0% |
Quick answers
from the figures on this pageMap and Rules
How is LHT configured in terms of rules and settings?
No gather rate appears in the name of LHT. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on LHT?
The game generates the procedural map on LHT.
Activity
What position does LHT hold in the server rankings?
On seven-day player hours, LHT sits at #13,806, in the top 60% across ranked servers and #468 in Asia.
How full is LHT?
Right now, LHT is offline; the last sighting was 11 days 21 hours ago.
Wipe Cycle
On what cycle does LHT wipe?
Using the force wipe, LHT's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 2 hours old. The tags state monthly wipes.
Server Details
What is the server location for LHT?
The EA tag and Asia are what LHT lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 113.128.49.185:28015 is its address.
What Rust version is LHT running?
The build is Rust network protocol 2634 and build 166494 on Windows, running on LHT. Joining requires the same protocol on your game, which Steam updates.
How reliable is LHT and is it currently online?
Offline at this moment: LHT. Last seen 11 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
How should you interpret the tags on LHT?
Published by LHT for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; EA (East Asia): The server browser files it under East Asia. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LHT?
On Rust Analytics, LHT matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join LHT?
Type client.connect 113.128.49.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.