TEST SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,488 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 38d ago monthly schedule
- Next wipe
- 21d 22h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 37 on average | 30/128 | ▪+0−0.6% | |
| 2 | 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 29 on average | 46/100 | ▲+37+401.8% | |
| 3 | 低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 22 on average | 17/200 | ▼−1−3.3% | |
| 4 | 小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 21 on average | 45/100 | ▲+23+104.5% | |
| 5 | 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on average | 15/200 | ▪+0+0.0% | |
| 6 | 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on average | 15/200 | ▪+0−3.2% |
Quick answers
from the figures on this pageRules & Settings
How is TEST SERVER configured in terms of rules and settings?
No gather rate is given in the name of TEST SERVER. The default group size of 8 players applies here. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
What is the current map on TEST SERVER?
The game generates the procedural map on TEST SERVER.
Player Count
What is the rank of TEST SERVER?
In the top – of all ranked servers, TEST SERVER is #15,488 on player hours over the last seven days.
How full is TEST SERVER?
Right now, TEST SERVER is offline; the last sighting was 28 days 4 hours ago.
Wipe Frequency
On what cycle does TEST SERVER wipe?
The estimate for TEST SERVER's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 38 days 11 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
Where can TEST SERVER be found?
No region is published by TEST SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 114.43.100.180:28215.
What Rust version is TEST SERVER running?
The version in use at TEST SERVER: Rust network protocol 2633 and build 163207, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is TEST SERVER up, and how consistent is its uptime?
TEST SERVER is down. The last time we saw it was 28 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on TEST SERVER?
These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode returns part of your inventory after death; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TEST SERVER show up in Rust Analytics lists and filters?
These Rust Analytics lists include TEST SERVER: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connection
What steps do I take to join TEST SERVER?
The console route: start Rust, press F1, enter client.connect 114.43.100.180:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.