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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 115.128.36.106:28015 Online OC checked 8m ago

[AU] All-Star Rust 2x

2x monthly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,657
top 39% · #158 in OC
Rank · 7d ago
#6,052
2605 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
9
player hours, last seven days
Map
4500
Procedural Map · seed 2119410940
First seen
24 Sep 2026
91169420.xyz

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 39% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

usual gap
0.4 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW12d ago 1 – running 0
Thu 1 Oct, 09:08 UTC13d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 46 on average49/75−35−41.6%
2[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average2/100+0+0.0%
3[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average7/75+3+90.9%
4[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 51 on average128/175−25−16.2%
5[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 44 on average114/150+4+3.2%
6Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average0/50−1−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

Which map is played on [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x uses a procedural map of size 4,500 with seed 2119410940, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does [AU] All-Star Rust 2x hold in the server rankings?

On seven-day player hours, [AU] All-Star Rust 2x sits at #8,657, in the top 39% across ranked servers and #158 in Oceania.

What is the population on [AU] All-Star Rust 2x?

0 of 100 slots on [AU] All-Star Rust 2x are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

What can you expect on wipe day for [AU] All-Star Rust 2x?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [AU] All-Star Rust 2x schedule its wipes?

Once a month, at the force wipe, [AU] All-Star Rust 2x wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 14 hours old. Its tags list a wipe each month.

Server Overview

Where can [AU] All-Star Rust 2x be found?

With the OC tag, [AU] All-Star Rust 2x lists itself in Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 115.128.36.106:28015.

How is the performance on [AU] All-Star Rust 2x?

Average server fps for the last 48 hours is 141; the floor was 65. At its peak it held 110,004 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,481 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [AU] All-Star Rust 2x running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [AU] All-Star Rust 2x. The protocol has to match for you to join, and Steam applies that update.

How reliable is [AU] All-Star Rust 2x and is it currently online?

[AU] All-Star Rust 2x is up. It is taking players now. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.

Server Tags

How should you interpret the tags on [AU] All-Star Rust 2x?

These tags are published by [AU] All-Star Rust 2x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The browser places this server in Oceania. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Who operates [AU] All-Star Rust 2x?

[AU] All-Star Rust 2x and 1 other server we track both publish a 91169420.xyz hostname, so they are most likely run by the same operator.

Where does [AU] All-Star Rust 2x show up in Rust Analytics lists and filters?

These Rust Analytics lists include [AU] All-Star Rust 2x: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What steps do I take to join [AU] All-Star Rust 2x?

Type client.connect 115.128.36.106:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/727U5r3FCb.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.