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RUST ANALYTICS
LIVE70,300PLY11,608SRV
QUOTE 115.134.107.38:28015 Offline checked 11d ago

FP Local Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 70%
Rank · 7d ago
#16,897
930 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average557/575−3−0.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average358/375−32−8.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average153/200+20+15.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average326/325−70−17.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average303/375+25+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on FP Local Server?

No gather rate appears in the name of FP Local Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on FP Local Server?

The game generates the procedural map on FP Local Server.

Player Count

What is the rank of FP Local Server?

For the last seven days, FP Local Server holds rank #15,967 on player hours, in the top 70% of all ranked servers.

How many players does FP Local Server have?

Right now, FP Local Server is offline; the last sighting was 11 days 7 hours ago.

Wipe Schedule

When does FP Local Server schedule its wipes?

There are too few wipes on record for FP Local Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.

Server Info

Where can FP Local Server be found?

There is no region published for FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 115.134.107.38:28015 is its address.

FP Local Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on FP Local Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is FP Local Server and is it currently online?

FP Local Server is down. The last time we saw it was 11 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on FP Local Server?

Published by FP Local Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does FP Local Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to FP Local Server?

The console route: start Rust, press F1, enter client.connect 115.134.107.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.