FP Local Server
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 70%
- Rank · 7d ago
- #16,897 ▲930 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 557/575 | ▼−3−0.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 358/375 | ▼−32−8.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 153/200 | ▲+20+15.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 326/325 | ▼−70−17.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−15−24.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 303/375 | ▲+25+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on FP Local Server?
No gather rate appears in the name of FP Local Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on FP Local Server?
The game generates the procedural map on FP Local Server.
Player Count
What is the rank of FP Local Server?
For the last seven days, FP Local Server holds rank #15,967 on player hours, in the top 70% of all ranked servers.
How many players does FP Local Server have?
Right now, FP Local Server is offline; the last sighting was 11 days 7 hours ago.
Wipe Schedule
When does FP Local Server schedule its wipes?
There are too few wipes on record for FP Local Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.
Server Info
Where can FP Local Server be found?
There is no region published for FP Local Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 115.134.107.38:28015 is its address.
FP Local Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on FP Local Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is FP Local Server and is it currently online?
FP Local Server is down. The last time we saw it was 11 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on FP Local Server?
Published by FP Local Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does FP Local Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to FP Local Server?
The console route: start Rust, press F1, enter client.connect 115.134.107.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.