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RUST ANALYTICS
LIVE93,754PLY11,670SRV
QUOTE 115.134.107.38:28015 Offline checked 12d ago

FP Local Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 70%
Rank · 7d ago
#16,897
930 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average359/425+22+6.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average229/225−125−35.2%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average254/300−30−10.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average322/350+45+16.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average930/1025+889+2159.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average266/350−19−6.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on FP Local Server?

The name of FP Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on FP Local Server?

A procedural map runs on FP Local Server, created by the game.

Player Count

Where does FP Local Server sit in the rankings?

For the last seven days, FP Local Server holds rank #15,967 on player hours, in the top 70% of all ranked servers.

How many players does FP Local Server have?

At present, FP Local Server is offline; the last sighting was 12 days 13 hours ago.

Wipe Schedule

On what cycle does FP Local Server wipe?

No rhythm can be told for FP Local Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was created.

Server Overview

What is the server location for FP Local Server?

For FP Local Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 115.134.107.38:28015.

FP Local Server runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what FP Local Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is FP Local Server and is it currently online?

Offline at this moment: FP Local Server. Last seen 12 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Tags and Rankings

How should you interpret the tags on FP Local Server?

These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

FP Local Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join FP Local Server?

Type client.connect 115.134.107.38:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.