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RUST ANALYTICS
LIVE48,997PLY11,529SRV
QUOTE 115.136.156.43:28015 Offline EA checked 6d ago

testtest

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,270
top 37% · #418 in EA
Rank · 7d ago
#6,260
2010 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 37% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:52 UTC13d ago 1 – running 1
Mon 14 Sep, 07:12 UTC31d ago 1 halved by day 1 18.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 192 on average175/200−49−22.0%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 137 on average440/450+401+1033.0%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average4/415−22−84.9%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 92 on average71/100−27−27.4%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 72 on average100/100+87+650.0%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 56 on average44/250+1+3.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on testtest?

No gather rate is given in the name of testtest. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on testtest?

A procedural map runs on testtest, created by the game.

Activity

What is the rank of testtest?

On seven-day player hours, testtest sits at #8,270, in the top 37% across ranked servers and #418 in Asia.

How many players does testtest have?

Right now, testtest is offline; the last sighting was 6 days 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

What can you expect on wipe day for testtest?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

On what cycle does testtest wipe?

There are too few wipes on record for testtest to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days.

Server Overview

Where can testtest be found?

With the EA tag, testtest lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 115.136.156.43:28015.

testtest runs which version of Rust?

The version in use at testtest: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is testtest and is it currently online?

testtest is down. The last time we saw it was 6 days 2 hours ago. The last 7 full days give 7% uptime, 11 hours on out of 168. 14 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on testtest?

Published by testtest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; EA (East Asia): The server browser files it under East Asia. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature testtest?

These Rust Analytics lists include testtest: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to testtest?

The console route: start Rust, press F1, enter client.connect 115.136.156.43:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.