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RUST ANALYTICS
LIVE37,821PLY11,463SRV
QUOTE 115.179.203.137:28025 Offline checked 5d ago

練習鯖

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,778
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3000
Procedural Map · seed 10960538
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 193 on average150/200−11−6.8%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 139 on average353/350+324+1124.3%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average7/415−13−64.4%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 93 on average53/100−31−37.0%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 74 on average76/100+64+520.4%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 57 on average33/250−14−29.9%

Quick answers

from the figures on this page

Server Rules

How is 練習鯖 configured in terms of rules and settings?

No gather rate is given in the name of 練習鯖. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on 練習鯖?

A procedural map of size 3,000 with seed 10960538 runs on 練習鯖, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does 練習鯖 sit in the rankings?

For the last seven days, 練習鯖 holds rank #14,778 on player hours, in the top 67% of all ranked servers.

How many players does 練習鯖 have?

Right now, 練習鯖 is offline; the last sighting was 5 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

On what cycle does 練習鯖 wipe?

The record holds too few of 練習鯖's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 17 hours.

Server Overview

Where can 練習鯖 be found?

Its name points to Asia, but 練習鯖 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 115.179.203.137:28025.

What Rust version is 練習鯖 running?

Rust network protocol 2634 and build 167398 on Linux is what 練習鯖 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 練習鯖 up, and how consistent is its uptime?

練習鯖 is down. The last time we saw it was 5 days 9 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. First sighting by Rust Analytics: 9 October 2026.

Server Tags

What is the meaning of the tags on 練習鯖?

These tags are published by 練習鯖 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 練習鯖?

The following Rust Analytics lists feature 練習鯖: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join 練習鯖?

The console route: start Rust, press F1, enter client.connect 115.179.203.137:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.