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RUST ANALYTICS
LIVE85,290PLY11,689SRV
QUOTE 115.186.228.91:28015 Offline checked 18d ago

Staging Test Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,661
top 71%
Rank · 7d ago
#15,831
830 places down
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:09 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average530/600+9+1.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average461/450−16−3.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/225−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average458/450+18+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−33−47.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average366/450+26+7.5%

Quick answers

from the figures on this page

Map and Rules

How is Staging Test Server configured in terms of rules and settings?

No gather rate is given in the name of Staging Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Staging Test Server?

A procedural map runs on Staging Test Server, created by the game.

Population

What is the rank of Staging Test Server?

In the top 71% of all ranked servers, Staging Test Server is #16,661 on player hours over the last seven days.

How full is Staging Test Server?

At present, Staging Test Server is offline; the last sighting was 18 days 5 hours ago.

Wipe Schedule

What happens on wipe day at Staging Test Server?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Staging Test Server wipe?

There are too few wipes on record for Staging Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 days 5 hours ago the current world was created.

Server Info

What is the location of Staging Test Server?

There is no region published for Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 115.186.228.91:28015 is its address.

Staging Test Server runs which version of Rust?

The version in use at Staging Test Server: Rust network protocol 2634 and build 165948, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Staging Test Server and is it currently online?

No response from Staging Test Server. It was last seen 18 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

How should you interpret the tags on Staging Test Server?

These tags are published by Staging Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165948 (Build): Game build: 165948; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Staging Test Server?

These Rust Analytics lists include Staging Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Staging Test Server?

The console route: start Rust, press F1, enter client.connect 115.186.228.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165948
Build Game build: 165948.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.