ThatOneRustServer
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,307 no region published
- Rank · 7d ago
- #12,020 ▼1287 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 346/400 | ▲+68+24.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 340/400 | ▲+104+44.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 319/325 | ▼−67−17.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 311/375 | ▲+108+52.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−12−19.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 256/400 | ▲+37+16.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ThatOneRustServer?
No gather rate appears in the name of ThatOneRustServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on ThatOneRustServer?
The game generates the procedural map on ThatOneRustServer.
Activity
What position does ThatOneRustServer hold in the server rankings?
In the top – of all ranked servers, ThatOneRustServer is #13,307 on player hours over the last seven days.
How many players does ThatOneRustServer have?
At present, ThatOneRustServer is offline; the last sighting was 23 days 18 hours ago.
Wipe Schedule
On what cycle does ThatOneRustServer wipe?
There are too few wipes on record for ThatOneRustServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 18 hours ago the current world was created.
Server Details
What is the location of ThatOneRustServer?
There is no region published for ThatOneRustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 116.240.134.68:28015.
ThatOneRustServer is on which Rust version?
The version in use at ThatOneRustServer: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is ThatOneRustServer up, and how consistent is its uptime?
ThatOneRustServer is down. The last time we saw it was 23 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on ThatOneRustServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ThatOneRustServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does ThatOneRustServer show up in Rust Analytics lists and filters?
On Rust Analytics, ThatOneRustServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to ThatOneRustServer?
The console route: start Rust, press F1, enter client.connect 116.240.134.68:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.