Skip to the page
RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 116.240.134.68:28015 Offline checked 23d ago

ThatOneRustServer

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,307
no region published
Rank · 7d ago
#12,020
1287 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average346/400+68+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average340/400+104+44.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average319/325−67−17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average311/375+108+52.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average256/400+37+16.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ThatOneRustServer?

No gather rate appears in the name of ThatOneRustServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on ThatOneRustServer?

The game generates the procedural map on ThatOneRustServer.

Activity

What position does ThatOneRustServer hold in the server rankings?

In the top – of all ranked servers, ThatOneRustServer is #13,307 on player hours over the last seven days.

How many players does ThatOneRustServer have?

At present, ThatOneRustServer is offline; the last sighting was 23 days 18 hours ago.

Wipe Schedule

On what cycle does ThatOneRustServer wipe?

There are too few wipes on record for ThatOneRustServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 18 hours ago the current world was created.

Server Details

What is the location of ThatOneRustServer?

There is no region published for ThatOneRustServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 116.240.134.68:28015.

ThatOneRustServer is on which Rust version?

The version in use at ThatOneRustServer: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is ThatOneRustServer up, and how consistent is its uptime?

ThatOneRustServer is down. The last time we saw it was 23 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on ThatOneRustServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ThatOneRustServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ThatOneRustServer show up in Rust Analytics lists and filters?

On Rust Analytics, ThatOneRustServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to ThatOneRustServer?

The console route: start Rust, press F1, enter client.connect 116.240.134.68:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.