本地
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,782 top 61%
- Rank · 7d ago
- #8,244 ▼5538 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:40 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 201 on average | 199/200 | ▼−45−18.6% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 35/200 | ▼−28−44.2% | |
| 3 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 98 on average | 94/200 | ▼−28−23.2% | |
| 4 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average | 17/415 | ▼−44−71.9% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 15/100 | ▼−24−61.6% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average | 61/250 | ▲+11+21.6% |
Quick answers
from the figures on this pageServer Rules
How is 本地 configured in terms of rules and settings?
No gather rate appears in the name of 本地. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 本地?
本地 uses a procedural map, which the game generates.
Population
What is the rank of 本地?
In the top 61% of all ranked servers, 本地 is #13,782 on player hours over the last seven days.
How full is 本地?
At present, 本地 is offline; the last sighting was 7 days 18 hours ago.
Wipe Cycle
What happens on wipe day at 本地?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does 本地 wipe?
The record holds too few of 本地's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 1 hours ago the current world was created.
Server Details
Where can 本地 be found?
No region tag is published by 本地, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 116.8.1.216:28015.
本地 is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Windows, running on 本地. Your game needs the same protocol to get in; Steam takes care of the update.
Is 本地 up, and how consistent is its uptime?
No response from 本地. It was last seen 7 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Tags & Filters
How should you interpret the tags on 本地?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which 本地 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
本地 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, 本地 matches these lists: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to 本地?
Type client.connect 116.8.1.216:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.