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RUST ANALYTICS
LIVE84,984PLY11,724SRV
QUOTE 117.183.32.115:28015 Offline EA checked 18d ago

测试

vanilla
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,776
top 67% · #486 in EA
Rank · 7d ago
#14,762
1014 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average192/225−20−9.3%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average47/200+8+19.7%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average19/415−11−37.2%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average89/200+1+1.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average11/100−20−65.1%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average51/250+8+18.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on 测试?

The name of 测试 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on 测试?

测试 uses a procedural map, which the game generates.

Activity

What is the rank of 测试?

In the top 67% of all ranked servers, 测试 is #15,776 on player hours over the last seven days and #486 in Asia.

How many players does 测试 have?

At present, 测试 is offline; the last sighting was 18 days 1 hours ago.

Wipe Cycle

On what cycle does 测试 wipe?

No rhythm can be told for 测试 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 2 hours.

Server Details

Where can 测试 be found?

With the EA tag, 测试 lists itself in Asia. Rust Analytics reports the location a server claims, not the machine's actual location. 117.183.32.115:28015 is its address.

What Rust version is 测试 running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on 测试. Your game needs the same protocol to get in; Steam takes care of the update.

Is 测试 up, and how consistent is its uptime?

Offline at this moment: 测试. Last seen 18 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 测试?

These tags are published by 测试 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; EA (East Asia): The server browser files it under East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 测试 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 测试: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How to Join

How can I connect to 测试?

The console route: start Rust, press F1, enter client.connect 117.183.32.115:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,EA,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.