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RUST ANALYTICS
LIVE56,943PLY11,554SRV
QUOTE 117.183.34.226:28015 Offline checked 21d ago

RustNeo

Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,120
top 61%
Rank · 7d ago
#14,425
305 places up
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average487/500−3−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average327/300+19+6.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−6−3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average243/225−54−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−15−30.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average258/300+14+5.7%

Quick answers

from the figures on this page

Rules & Settings

How is RustNeo configured in terms of rules and settings?

The name of RustNeo carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustNeo?

A procedural map runs on RustNeo, created by the game.

Player Count

What position does RustNeo hold in the server rankings?

In the top 61% of all ranked servers, RustNeo is #14,120 on player hours over the last seven days.

What is the population on RustNeo?

Right now, RustNeo is offline; the last sighting was 21 days 21 hours ago.

Wipe Frequency

How often does RustNeo wipe?

The record holds too few of RustNeo's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 31 days 20 hours old.

Server Details

What is the server location for RustNeo?

No region is published by RustNeo. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 117.183.34.226:28015 is its address.

RustNeo runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what RustNeo runs. The protocol has to match for you to join, and Steam applies that update.

Is RustNeo up, and how consistent is its uptime?

RustNeo is down. The last time we saw it was 21 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Server Tags

How should you interpret the tags on RustNeo?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RustNeo publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustNeo appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustNeo: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RustNeo?

The console route: start Rust, press F1, enter client.connect 117.183.34.226:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.