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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 118.211.49.6:28015 Offline checked 25d ago

Sam's Rust Server

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#14,691
807 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average452/500+85+23.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average283/300−89−23.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average405/450+39+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average327/425+4+1.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Sam's Rust Server?

The name of Sam's Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Sam's Rust Server?

Sam's Rust Server uses a procedural map of size 3,000 with seed 12345, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Sam's Rust Server hold in the server rankings?

For the last seven days, Sam's Rust Server holds rank #15,498 on player hours, in the top 68% of all ranked servers.

What is the population on Sam's Rust Server?

At present, Sam's Rust Server is offline; the last sighting was 25 days 14 hours ago.

Wipe Frequency

How often does Sam's Rust Server wipe?

There are too few wipes on record for Sam's Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was created.

Server Info

What is the location of Sam's Rust Server?

For Sam's Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 118.211.49.6:28015.

What Rust version is Sam's Rust Server running?

The build is Rust network protocol 2633 and build 164530 on Linux, running on Sam's Rust Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Sam's Rust Server?

No response from Sam's Rust Server. It was last seen 25 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

How should you interpret the tags on Sam's Rust Server?

Published by Sam's Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Sam's Rust Server?

The following Rust Analytics lists feature Sam's Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Sam's Rust Server?

The console route: start Rust, press F1, enter client.connect 118.211.49.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.