Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,101 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1234
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 550 on average | 859/775 | ▲+745+651.9% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 403 on average | 419/400 | ▼−128−23.4% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 383 on average | 759/775 | ▲+670+755.2% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 357 on average | 46/200 | ▼−57−55.3% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 289 on average | 382/425 | ▼−52−11.9% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 269 on average | 193/250 | ▼−62−24.2% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 1234, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does Rust Server hold in the server rankings?
In the top 70% of all ranked servers, Rust Server is #15,101 on player hours over the last seven days.
How full is Rust Server?
0 of 50 slots on Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does Rust Server wipe?
There are too few wipes on record for Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.
Server Details
Where can Rust Server be found?
There is no region published for Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 118.27.226.196:28015 is its address.
What is the performance like on Rust Server?
Server fps over the last 48 hours: 59 on average, 55 at the lowest. At its peak it held 43,948 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,766 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Rust Server running?
The version in use at Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Server?
The server is live: Rust Server is online. Its own uptime figure dates the last restart to roughly 14 hours ago. The earliest Rust Analytics saw it was 22 October 2026.
Server Tags
What is the meaning of the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to Rust Server?
Type client.connect 118.27.226.196:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.