Skip to the page
RUST ANALYTICS
LIVE76,919PLY11,680SRV
QUOTE 118.27.229.17:28015 Offline checked 1d ago

Rust Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,915
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
0123415:0019:0023:0003:0007:0011:00

Hourly average and peak, UTC.

Server performance

02040608015:0019:0023:0003:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average574/600+22+4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average445/400+21+5.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average135/200−41−23.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average334/375−81−19.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Map and Rules

How is Rust Server configured in terms of rules and settings?

No gather rate is given in the name of Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Server?

The map on Rust Server is procedural, size 3,000, with seed 1234, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Rust Server sit in the rankings?

For the last seven days, Rust Server holds rank #15,915 on player hours, in the top 72% of all ranked servers.

How many players does Rust Server have?

Right now, Rust Server is offline; the last sighting was 27 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Rust Server wipe?

No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 1 hours old.

Server Overview

What is the server location for Rust Server?

There is no region published for Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 118.27.229.17:28015.

Is Rust Server performing well?

The last 48 hours average 60 server fps, the low being 57. 43,832 entities is the maximum carried: buildings, deployables and everything else. Up to 1,737 MB of memory was used. Low fps and growing entities are the source of felt lag.

Rust Server runs which version of Rust?

The version in use at Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Server and is it currently online?

Offline at this moment: Rust Server. Last seen 27 hours ago. The reported uptime puts its last restart at about 38 hours ago. 83% is its uptime for the last 3 full days, 60 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

What is the meaning of the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rust Server?

On Rust Analytics, Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Rust Server?

Type client.connect 118.27.229.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.