kingtest
Key statistics
the figures behind the quote- Players now
- 2/ 5 40% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,076 top 54%
- Rank · 7d ago
- #4,980 ▼7096 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1189436084
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:17 UTC9d ago | 4 | – | running | 1 |
| Fri 2 Oct, 12:03 UTC11d ago | 5 | – | 2.1 days | 0 |
| Wed 30 Sep, 04:04 UTC14d ago | 0 | – | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 306/325 | ▼−55−15.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 166/225 | ▼−47−21.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 195/250 | ▲+31+19.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 178/200 | ▼−38−17.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−9−22.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 175/175 | ▼−7−3.8% |
Quick answers
from the figures on this pageServer Rules
How is kingtest configured in terms of rules and settings?
No gather rate appears in the name of kingtest. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on kingtest?
A procedural map of size 4,500 with seed 1189436084 runs on kingtest, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does kingtest sit in the rankings?
In the top 54% of all ranked servers, kingtest is #12,076 on player hours over the last seven days.
How many players does kingtest have?
At present, kingtest is offline; the last sighting was 7 days 16 hours ago.
Wipe Frequency
What happens on wipe day at kingtest?
The average peak across its recent wipes is 3 players. On the latest wipe, 28 hours after the wipe, the crowd peaked.
When does kingtest schedule its wipes?
kingtest wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 21 hours.
Server Info
What is the server location for kingtest?
No region is published by kingtest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 118.32.104.50:28015 is its address.
kingtest is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what kingtest runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is kingtest up, and how consistent is its uptime?
Offline at this moment: kingtest. Last seen 7 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.
Tags and Rankings
How should you interpret the tags on kingtest?
These tags are published by kingtest and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does kingtest show up in Rust Analytics lists and filters?
On Rust Analytics, kingtest matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to kingtest?
The console route: start Rust, press F1, enter client.connect 118.32.104.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.