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RUST ANALYTICS
LIVE42,193PLY11,472SRV
QUOTE 118.92.174.44:28015 Offline checked 1d ago

Server name on in-game server list

quad softcore
Players · last
0/ 5
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,763
top 35%
Rank · 7d ago
#15,188
7425 places up
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
3600
Procedural Map · seed 251741
First seen
6 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75107:0008:0009:00Wiped Tue 13 Oct, 07:35 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040007:0008:0009:00Wiped Tue 13 Oct, 07:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 35% of all ranked servers, and #429 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:35 UTC1d ago – – running 1
Mon 12 Oct, 06:28 UTC2d ago 1 – 1 days 1
Sat 10 Oct, 00:38 UTC4d ago 1 – 2.2 days 1
Tue 6 Oct, 08:27 UTC8d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 120 on average103/350−17−14.4%
2[EU] Facepunch Softcore 1EU · quad · monthly · 101 on average46/400+9+25.9%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average100/150−6−5.8%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average17/200+12+213.8%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−21−100.0%

Quick answers

from the figures on this page

Server Rules

How is Server name on in-game server list configured in terms of rules and settings?

No gather rate appears in the name of Server name on in-game server list. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Server name on in-game server list?

A procedural map of size 3,600 with seed 251741 runs on Server name on in-game server list, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Server name on in-game server list sit in the rankings?

For the last seven days, Server name on in-game server list holds rank #7,763 on player hours, in the top 35% of all ranked servers. In the quad group, it ranks #429.

How many players does Server name on in-game server list have?

At present, Server name on in-game server list is offline; the last sighting was 24 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.

Wipe Schedule

How does Server name on in-game server list handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Server name on in-game server list schedule its wipes?

There is no next wipe to predict for Server name on in-game server list, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was created.

Server Details

What is the server location for Server name on in-game server list?

No region is published by Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 118.92.174.44:28015.

How is the performance on Server name on in-game server list?

Server fps over the last 48 hours: 194 on average, 183 at the lowest. 70,000 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,179 MB. Low fps and growing entities are the source of felt lag.

Server name on in-game server list runs which version of Rust?

Rust network protocol 2635 and build 167777 on Windows is what Server name on in-game server list runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Server name on in-game server list and is it currently online?

Server name on in-game server list is down. The last time we saw it was 24 hours ago. 1 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 9% uptime, 15 hours on out of 168. 6 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Server name on in-game server list?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp5 (Max players): Capacity: 5 slots; ts4 (Group limit): Teams take no more than 4; v2635 (Protocol): To join, your game needs protocol 2635; cs167777 (Build): It runs build 167777; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Server name on in-game server list publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Server name on in-game server list appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Server name on in-game server list: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.

Connection

What is the process to join Server name on in-game server list?

Type client.connect 118.92.174.44:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://customsite.com/.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs167777,ts4

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp5
Max players Capacity: 5 slots.
ts4
Group limit Teams take no more than 4.
v2635
Protocol To join, your game needs protocol 2635.
cs167777
Build It runs build 167777.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.