maptest
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:58 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 517/525 | ▼−19−3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 333/350 | ▼−27−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 146/200 | ▼−29−16.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 289/275 | ▼−57−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−6−11.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 297/325 | ▲+28+10.5% |
Quick answers
from the figures on this pageRules & Settings
How is maptest configured in terms of rules and settings?
No gather rate appears in the name of maptest. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Population
What position does maptest hold in the server rankings?
For the last seven days, maptest holds rank #15,955 on player hours, in the top 72% of all ranked servers.
How full is maptest?
At present, maptest is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for maptest?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does maptest wipe?
There are too few wipes on record for maptest to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 5 days 20 hours old.
Server Details
Where can maptest be found?
No region is published by maptest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 119.252.202.62:28950 is its address.
maptest is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on maptest. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of maptest?
maptest is down. The last time we saw it was 5 days 20 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on maptest?
These tags are published by maptest and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
maptest appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, maptest matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join maptest?
The console route: start Rust, press F1, enter client.connect 119.252.202.62:28950. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp500
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.