Forge PvP Training dev | lobby
Key statistics
the figures behind the quote- Players now
- 0/ 300 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,928 top 54%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 10:55 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 02:58 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:54 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 02:48 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 02:38 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:34 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 02:13 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 23:32 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 12:04 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 59/100 | ▲+10+20.0% | |
| 2 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▼−6−100.0% | |
| 3 | Ozzy Land | Для Новичков Х2 WargmClaim370811EU · groups of 8+ · 1 on average | 1/50 | ▪+0 | |
| 4 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 148 on average | 247/500 | ▲+57+29.9% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 98/100 | ▲+17+20.4% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 43/100 | ▼−26−37.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Forge PvP Training dev | lobby?
No gather rate is given in the name of Forge PvP Training dev | lobby. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is not active.
Player Count
What position does Forge PvP Training dev | lobby hold in the server rankings?
In the top 54% of all ranked servers, Forge PvP Training dev | lobby is #11,928 on player hours over the last seven days.
How many players does Forge PvP Training dev | lobby have?
At present, Forge PvP Training dev | lobby is offline; the last sighting was 3 days 8 hours ago. Average players over seven days: 0; peak: 1.
Wipe Frequency
How often does Forge PvP Training dev | lobby wipe?
Every few hours Forge PvP Training dev | lobby makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Overview
Where can Forge PvP Training dev | lobby be found?
No region is published by Forge PvP Training dev | lobby. Rust Analytics reports the location a server claims, not the machine's actual location. 119.252.216.50:28015 is its address.
Forge PvP Training dev | lobby runs which version of Rust?
Rust network protocol 2634 and build 167058 on Linux is what Forge PvP Training dev | lobby runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Forge PvP Training dev | lobby up, and how consistent is its uptime?
No response from Forge PvP Training dev | lobby. It was last seen 3 days 8 hours ago. 4% is its uptime for the last 3 full days, 3 of 72 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Forge PvP Training dev | lobby?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity: 300 slots; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Forge PvP Training dev | lobby publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Forge PvP Training dev | lobby show up in Rust Analytics lists and filters?
On Rust Analytics, Forge PvP Training dev | lobby matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Forge PvP Training dev | lobby?
Type client.connect 119.252.216.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts5,^z,^y
Game
gmrust
mp300
ts5
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.