6666
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,233 top 37%
- Rank · 7d ago
- #6,301 ▼1932 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 10 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 6.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:52 UTC6d ago | 1 | – | running | 1 |
| Fri 2 Oct, 01:42 UTC12d ago | 1 | held half | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 548/600 | ▼−15−2.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 412/450 | ▼−64−13.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 194/225 | ▼−61−24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 394/400 | ▼−46−10.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 349/425 | ▲+23+7.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 6666?
No gather rate appears in the name of 6666. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on 6666?
A procedural map runs on 6666, created by the game.
Activity
What position does 6666 hold in the server rankings?
In the top 37% of all ranked servers, 6666 is #8,233 on player hours over the last seven days.
How many players does 6666 have?
At present, 6666 is offline; the last sighting was 24 hours ago. The seven-day average is 1 players, with a peak of 1. At 15:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What can you expect on wipe day for 6666?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does 6666 wipe?
No rhythm can be told for 6666 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days 1 hours.
Server Overview
What is the location of 6666?
No region is published by 6666. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 120.204.138.193:28015.
What Rust version is 6666 running?
The build is Rust network protocol 2634 and build 167231 on Windows, running on 6666. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of 6666?
No response from 6666. It was last seen 24 hours ago. 7 full days have passed with 8% uptime, 13 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on 6666?
Published by 6666 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 6666 show up in Rust Analytics lists and filters?
On Rust Analytics, 6666 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to 6666?
Type client.connect 120.204.138.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.