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RUST ANALYTICS
LIVE98,891PLY11,689SRV
QUOTE 120.29.24.30:28015 Offline checked 16d ago

Testserver

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,559
top 61%
Rank · 7d ago
#11,683
2876 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average452/525−8−1.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average218/225−66−23.1%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 316 on average302/375−98−24.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 303 on average321/350+24+8.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average1058/1075+1011+2135.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 258 on average273/350−75−21.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Testserver?

The name of Testserver carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does Testserver hold in the server rankings?

In the top 61% of all ranked servers, Testserver is #14,559 on player hours over the last seven days.

What is the population on Testserver?

At present, Testserver is offline; the last sighting was 16 days 10 hours ago.

Wipe Frequency

How often does Testserver wipe?

There are too few wipes on record for Testserver to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 16 days 10 hours old.

Server Info

What is the server location for Testserver?

For Testserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 120.29.24.30:28015 is its address.

Testserver runs which version of Rust?

The version in use at Testserver: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Testserver up, and how consistent is its uptime?

Offline at this moment: Testserver. Last seen 16 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Testserver?

Published by Testserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Testserver?

These Rust Analytics lists include Testserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Testserver?

Type client.connect 120.29.24.30:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.