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RUST ANALYTICS
LIVE72,069PLY11,639SRV
QUOTE 120.88.112.245:27015 Offline checked 27d ago

Stretch

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,427
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average529/575−43−7.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average293/325−131−30.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average146/200+19+15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average338/375+9+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average161/250+114+245.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average255/325−52−17.1%

Quick answers

from the figures on this page

Map and Rules

How is Stretch configured in terms of rules and settings?

No gather rate appears in the name of Stretch. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Stretch?

A procedural map runs on Stretch, created by the game.

Activity

Where does Stretch sit in the rankings?

In the top – of all ranked servers, Stretch is #15,427 on player hours over the last seven days.

How many players does Stretch have?

At present, Stretch is offline; the last sighting was 27 days 9 hours ago.

Wipe Frequency

How often does Stretch wipe?

There are too few wipes on record for Stretch to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 28 days 2 hours old.

Server Info

What is the server location for Stretch?

There is no region published for Stretch. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 120.88.112.245:27015 is its address.

Stretch is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Stretch. Joining requires the same protocol on your game, which Steam updates.

Is Stretch up, and how consistent is its uptime?

No response from Stretch. It was last seen 27 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.

Tags & Filters

What is the meaning of the tags on Stretch?

Published by Stretch for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Stretch show up in Rust Analytics lists and filters?

On Rust Analytics, Stretch matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Stretch?

The console route: start Rust, press F1, enter client.connect 120.88.112.245:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.